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Topics - andrewwan1980

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General Discussion / REQ: feature requests list?

« on: September 29, 2008, 04:12:46 »
Where is the requests wish list?

Are there plans for Odamex to support Heretic & Hexen?
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General Discussion / CURIOUS: Source-port's portforwarding madness....

« on: September 28, 2008, 18:05:07 »
CURIOUS: Source-port's portforwarding madness....

Just curious about the cross-compatibility after I noted down the port numbers a server requires to portforward on his NAT router. I got these port numbers from the server launcher (or forums for Doomsday which I think is outdated because it contradicts the port found in-game).

Doomsday   1337 TCP/UDP  http://forums.newdoom.com/showthread.php?t=27578
Doomsday  13209 TCP/UDP  In-game Start Server
Odamex    10666 TCP/UDP  Odamex Server
Skulltag  10666 TCP/UDP  Internet Doom Explorer
Vavoom    26000 TCP/UDP  vavoom.txt
ZDaemon   10666 TCP/UDP  Server Launcher

Odamex, Skulltag & ZDaemon all share the same port 10666. All 3 were forked/branched off ZDoom 1.22 (Odamex is continuation from csDoom which was off ZDoom 1.22). Does that mean they could actually play against each other? Eg. A Odamex client plays with a Skulltag server. Or a Skulltag client play on a ZDaemon server? Etc, etc. The permutations are endless!

Even if they don't do cross-compatibility, it would be nice that they did under certain conditions. Nice to keep the Doom online internet gaming strong and alive for many years to come (instead of seeing it die off to these over-rated today's FPS games.

PS: And yes, I figured that if one wishes to host a Odamex, Skulltag, ZDaemon servers, then they must use different ports other than 10666.

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