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Community Discussion => Nitro Zone => Topic started by: HumanBones on October 03, 2012, 11:47:15

Title: Nitro #59 - FancyCTF Beta
Post by: HumanBones on October 03, 2012, 11:47:15
(http://humanbones.unidoom.org/odamex_nitro.png)

Another beta to playtest! My friend/clanmate/fellow carb-loader LordBritish has been working on FancyCTF for a few years but I only just recently forced him release this version. I'm very excited to play this because I've always liked the maps, but they have lacked some real playtesting. So let's do it!

Once again if you could, please leave some comments here for the author if you have any.

WAD: fancyctf10c (http://humanbones.unidoom.org/wads/fancyctf10c.zip)
Maps: (1-10)
Mode: 6v6 CTF
Scorelimit: 5
Timelimit: 10
Server: CoffeeNet - MWI1 & DTX1
Date: Saturday, October 6th, 2012 @ 8pm EDT


See you there!
Title: Re: Nitro #59 - FancyCTF Beta
Post by: nub_hat on October 06, 2012, 20:18:56
the teleports in map01, map07 (this one works as a cage though) and map08 do not work
map01 feels too broad/wide considering the fairly short distance flag to flag
in map04 there are rocket launchers in the instadeath lava pits near the flags
also in map04 you can glide though the metal lift thing going out of the bases
in map06 you should make the doors pressable/usable, currently if it shuts in my face I have to back up and walk forward again for it to open
also in map06, the two doors in the mid seem to have a missing texture on the side when they open
and again in map06 you can see through one of the bridges in each base if you stand in a specific spot, some pictures of it http://imgur.com/a/R5fmD