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General Discussion / Re: Allow multiple key bindings?
« on: January 24, 2007, 18:26:16 »
Wont really matter if people use aliases to achieve same effect.
It has been reported, according to the bug, that aliases don't work like that.
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Wont really matter if people use aliases to achieve same effect.
heh, I think that 'distortion' is fine, it's natural when you're playing a game not natively formatted for 4:3 aspect ratio resolutions. (320x200, 640x400, 1280x800 and 2560x1600 are proper dooming resolutions)
I have already started, but it will still take some time.
Not likely, unless some server admin edits out the code that excludes doom.wad/doom2.wad from being sent and recompiles it.
In the meantime I've read that ODAMEX is loosely based on ZDoom 1.22, therfore it is clear, that I will not be able to perform this jump, because ZDoom can't, too....