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Messages - napkins

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1

General Discussion / Re: OdaHook

« on: February 10, 2007, 13:11:05 »
The sources can be found here

EDIT by deathz0r: Got them, it's not wise to link them publically for security reasons regarding other ports.
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General Discussion / Re: OdaHook

« on: February 08, 2007, 08:07:15 »
Quote
Certainly, someone who creates hacks for games can have any reasoning behind his motives, but "I did it so they'd realize closed source is futile" sounds silly to me. Maybe you wanted to show your coding ability, or perhaps you wanted to destroy the ZDaemon and Skulltag communities (and/or allow others to do so)?

Yes I created them for fun as well, but my main reason was to backup that closing source when based on zdoom will accomplish nothing.  I agree at this point they are wrong reasons because they did not work.  I thought they would simply update in a month or so and hack would just stop working and I would release source.  To bad zdaemon was a ass and launched viruses/etc instead of just releasing an update in a month.  My plan was to have hacks on zdaemon for a month, but after attacking some legit players not ones who cheated I no care anymore.  I NEVER wanted to destory zdaemon or skulltag, carn leaving skulltag ruined that bad too, and I am sad on this.

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He's asking for you to make a OdaHook. He doesn't have OdaHook and neither does his friend.
This is good, i am sorry for the alarm if it was.

Hmm, yes ok then who to send the sources too.  They are very small, I don't really care too much anymore if zdaemon gets them or not.

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Well, if you have any ideas of exploits that could be
possible in the current source, you can always submit a
patch.
I will look when I get some time, but exploits are probably easily detected when used.  Aimbot would be the real threat no?  This is not such an exploit.
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General Discussion / OdaHook

« on: February 07, 2007, 09:25:18 »
Hello,
  You being of doom community probably know who I am.  I recently was being approached for a OdaHook.  I have not made this but someone has it

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My friend want use odahook and wear out me his question about odahook
I will not name who sent this so no even ask.

I will never make hacks for odamex.  The only reason I made my others to see if other ports would realise closed source is not good.  It only took sthook in a few hours with my knowledge of zdoom so as long as a zdoom codebase it is not to be secure.  I think though my hacks only convinced them more closed source works someway.

So why I came here to tell you that there is most likely hack for odamex.  If you think it will help I can send you the source for my hacks.  If you just give them to zdaemon let me know and I will just open source them if you want look.

If you plan on securing odamex with open source I have suggestion.  Don't trust client for detection ever!  In open source this would easily be passed.  Instead look for perfect setting of the angles on server.  This could be worked around of course by chaning aim to bad occasionally.  Also if you could send extra players to a client and make them always behind wall or off map it could confuse hacks.  They would need look exactly like normal players of course on scoreboard and sometimes be visible in lag most likely.  Duplicate opponents would be most hard to detect.

I read the message again and could I be wrong?  Message is hard for me to read.
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Hello. When you build OdaHook for Odamex?
My friend want use odahook and wear out me his question about odahook ("Do
not builded?", "You know: where odahook was been created" and many other
question)...
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