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Messages - Heks

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1

Devoblog / Join the ODAMEX Discord!

« on: August 31, 2018, 10:36:11 »
Looking for cool people to play Doom with? Join our Discord! https://discord.gg/npkY78v
2

Devoblog / Re: Odamex is Looking for Programming Talent

« on: July 11, 2018, 19:22:11 »
I just wanted to give a quick shout out to, Ch0wW, who has been submitting some neat little patches in his Git repo located here: https://github.com/Ch0wW/odamex. Thanks Ch0wW!
3

Technical Support / Re: Odamex Server has stopped working

« on: July 03, 2018, 18:10:01 »
Hi:

I've never encountered this, but I will still try to help you. What pwads are you trying to load? The only case I've heard of heapsize being an  issue is when a wad is very very large (such as containing MP3s, or is not Odamex compatible) or when the computer running odasrv runs out of available memory.
4

Maps, Wads and Mods / Re: [TNT] Disaster Area (Duel)

« on: September 06, 2017, 22:30:05 »
Finally got around to checking this out. Its not bad! I personally don't like that there are military base, city, and red hell brick textures very close to each other. But overall the layout was pretty solid.

PS I ran around in sp and the hell knight scared the crap out of me.
5

Maps, Wads and Mods / Re: DWANGO 20th Anniversary!

« on: June 14, 2017, 13:21:33 »
SO IS THIS THREAD LOL
6

Technical Support / Re: Odamex will not install

« on: March 28, 2017, 20:19:35 »
Odd. Maybe it has something to do with needing administrator rights. Have you tried the zip file install?
7

Devoblog / Welcome to the New Odamex Home Page

« on: March 01, 2017, 22:57:25 »
Big thanks to Manc for developing a new web site for us! As you can see, this new site is way more sleek and functional than the old site. All accounts are now integrated into one account, so you can make forum posts, bug tracker posts, and wiki changes all from the account you log into from the main site. The new site also incorporates our recent move to git instead of SVN, so browsing the source code is now easier than ever. You can also get nightly builds off the front page.

Please note that our wiki can still use some updating love. Ralphis is leading the way in this project so please get with him either here or on IRC if you wish to help him.

If you notice any site bugs or irregularities, please let us know here (but Manc thinks he got them all ironed out!)
8

General Discussion / Re: Widowers Weekly Duel

« on: February 08, 2017, 23:57:02 »
Both players must be using Odamex, whether on doomseker or not, but Odamex, I realize that there is no way of proving this

Players must post demos?
9

General Discussion / Re: In-game bots

« on: February 07, 2017, 18:26:06 »
Odamex does not have any sort of bot system.
10

Developer's Corner / Re: QZDoom software renderer for ODAMEX

« on: January 24, 2017, 18:28:21 »
Odamex has actually had a truecolor renderer for years, and it is faster than QZDoom's (imo).

The effects would be neat, but are not immediately needed and are definitely not a focus to any of the (very few) current developers.
11

Nitro Zone / Re: Nitro #199 - 8 bit CTF

« on: January 16, 2017, 18:14:46 »
Glad to see its back!
12

Devoblog / World Doom League Season 7 IS A GO!

« on: January 12, 2017, 21:34:29 »
Ralphis and company have announced the time frames for seasons 7, 8, and 9 of the World Doom League (WDL).

The WDL is the biggest Doom CTF tournament in the world and is always looking for new players. If you are interested in joining simply hit up #wdl on irc.quakenet.org and start playing with the league members. Whether new or Doom veterans, anyone is welcome to come and sign up. The latest version of the WDL wad is always posted in the IRC channel's topic.

See the season calendar here
Official Web Site
Several prior season games can be found on DevestatioN's Youtube page
World Doom League Radio with the Announcement
Sign-ups are open!
13

General Discussion / Re: Take a byte! of Raspberry Pi

« on: January 11, 2017, 11:04:33 »
Not sure, but since Odamex has recently updated to SDL 2 it definitely needs to be played around with.
14

General Discussion / Re: Odamex Social Media

« on: January 09, 2017, 07:10:13 »
Updated
15

Devoblog / Git Out of Here!

« on: November 22, 2016, 20:14:09 »
We've moved to Github. You can check out our repo here:

https://github.com/odamex/odamex

Some of you might have noticed that the changelog and other web site scripts that relied on SVN have yet to be updated. They will be updated eventually but with no estimated time. Until then you can still see changes on the Github changelog and via #odamex on OFTC.

Have fun kids!
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