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Messages - meniscus

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Technical Support / Re: Cannot JUMP in Odamex

« on: May 04, 2008, 22:04:23 »
Thanks! I will give them a try. I'm not worried about server compatibility b/c this is all between friends anyway (and I'm the "DM")...

Technical Support / Re: Cannot JUMP in Odamex

« on: May 03, 2008, 09:05:25 »
Hmm... the 0.3 that is on the download is dated 11-03-2007, but the bug report/fix in the link above is dated 11-14-2007 (r 495)... does that mean that the downloadable version didn't have the bug fix in it? I'm still not able to jump... I even installed a fresh copy of DOOM2 and re-extracted the Odamex package from the original zip, and tried the exact steps you mention above.

I'm using the Win32 version. Is there a compiled trunk somewhere that I can try? If not I'll just wait for 0.4 and use 0.2 in the meantime. Thanks

Technical Support / Re: Cannot JUMP in Odamex

« on: May 02, 2008, 21:43:05 »

Looks like it may be an 0.3 bug. Works fine using the 0.2a package.

I have \DOOM2 with Odamex 0.3
I have \DOOM2a with Odamex 0.2a
(\DOOM2a is an identical copy of \DOOM2 except with the different Odamex)

The one with 0.2a works, the one with 0.3 doesn't.

Technical Support / Re: Cannot JUMP in Odamex

« on: May 02, 2008, 21:15:01 »
Still not working... I tried it in the console, tried adding "set allowjump "1" to the config file... still not working. This is just running a single-player game using the odamex executable (ver 0.3 downloaded earlier this week). It doesn't work in dm/coop either but I wouldn't expect it to until I can get it to work in SP.

When I type "allowjump" in console I get
"allowjump is enabled"

but still cannot jump. I've tried assigning different keys, tried it on two different computers... weird.

Technical Support / Cannot JUMP in Odamex

« on: May 02, 2008, 12:57:51 »
Am I missing something?

I cannot JUMP when using Odamex, regardless of whether I am playing single-player or multi, I have checked every parameter in every config file, and if I run ZDoom of course I can jump, as well as CSDoom/CLDoom... but not in Odamex.

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