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Messages - Rellik

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Developer's Corner / Re: Game-affecting variables

« on: November 22, 2006, 19:13:06 »
Sure but having CTF is a new game you meerly play in the doom universe, doing things like changing shot damage fundamentally changes the universe itself. That would not be desireable. I like the way in many ways Odamex is a very minimalist mod. It makes changes to the outside making the game more accessible and less of a headache, but leaves the inner 'doominess' alone.
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Maps, Wads and Mods / Re: Odamex CTF

« on: November 09, 2006, 14:10:53 »
This looks like it's gonna be awesome guys, slicker 'n snot on a doorknob. I'd love to take a look at what's done so far, then I can optimize my CTF maps for jumping. :p Already got a map done this morning. Forgot how nice it is to just sit down with a blank grid and start drawing bits in.

Very sweet site.

Is there a channel you odamexxers hang out in?
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Maps, Wads and Mods / Re: Odamex CTF

« on: November 09, 2006, 07:37:08 »
I am try to download your wad into myself but it is fail.

P.S. I support your war of terror.
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