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Topics - Ralphis

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46

Devoblog / Odamex October Contest Results

« on: November 05, 2007, 06:17:10 »
EDIT: DUE TO AN ERROR, THE CORRECT WAD WAS NOT ORIGINALLY UPLOADED. THE NEW ZIP CONTAINS THE FINAL WAD AND TEXT FILE.

We apologize for the delay but the results are finally in Odamex's October mapping contest. Five judges were tasked with picking the winners for this month's contest:

AlexMax - Organizer of the "zdctfmp" and "Odactf" series of wads.

Belial - #dmclub channel operator

deathz0r - Author of maps in the "UDM" series and organizer of the "32in24" series.

fyrestorm - Co-founder of Clan OS and map author

RottKing - Author of Dynamite DM

All of the entries in the contest were solid and judging results were very close. However, only one can win and this time the first place crown goes to Hobomaster22!

Hobomaster22's map will be the main tournament map when we travel to MAGFest and will also receive a shirt once they are printed.

Congratulations to Hobomaster22 and thank you to all of the other contestants who took the time to enter a map:

5hfifty, Andrew Apted, Alastair, Megalyth, and Memfis

Each map will be run in rotation when we visit MAGFest this January.

A server running this wad in rotation should be up soon so go ahead and grab the wad and get fraggin'!

Stay tuned for more upcoming Odamex contests!
47

Devoblog / 0.3 now available!

« on: November 04, 2007, 00:49:56 »
After a long period of no official releases, Version 0.3 is now here for you all to enjoy. This new version has vastly improved over our previous version, so much so that we are no longer in an alpha status!

Besides many internal fixes and optimizations that are less noticeable to the average player, here are some of the new features:

* Lots of internal optimizations
* Improved doom2.exe demo playback and regression testing materials
* Improved server console and administration functions
* Odamex.wad is now built on 100% free resources
* Capture the Flag sounds added
* Wallhack parameter added to disable it (currently improves playability)

Aside from this, our official site has some new features of its own. In the top-right corner of our page you will see a new donate button. As you may have heard at this point, Odamex has been invited to represent Doom and classic multiplayer gaming at MAGFest January 3-6 in Washington D.C.  As such, we want to make sure we bring our A game and display a solid presentation in our exhibit.  In order to improve that experience, we are making available a place where you, the odamex player (or developer or moderator or artist) can help us reach our goal of being the best at MAGFest.  Your donations will directly aid us in our travels there.  All contributions will go towards prizes, equipment, and other booth essentials that will help the Odamex area of the festival stand out.  As a token of our appreciation, we will be displaying in our booth a thank you list of those that helped contribute money or other goods to us.  You may choose how you'd like your name displayed or you may opt out if you prefer.  Whatever the case may be, we always greatly appreciate the support of dedicated doomers and open source enthusiasts like you!

So without further adieu, download a package below and get fraggin' (or flaggin')!


Windows 9x/2000/XP/Vista Starter Package

Mac OSX PPC/X86 Universal Binary Package

Complete Universal Source Package
48

Devoblog / Odamex October Contest

« on: October 07, 2007, 23:38:53 »
IMPORTANT UPDATE: THE JUDGE'S PROCESSING TIME HAS BEEN EXTENDED DUE TO UNFORESEEN CIRCUMSTANCES. PLEASE CHECK BACK REGULARLY FOR MORE INFO. EXPECT A RELEASE THIS WEEKEND.

Ladies and gentlemen, we are proud to bring to you our first Odamex contest! This contest is designed for mappers who wish to have their wads possibly displayed in tournament play during Odamex's visit to MAGFest in January. Here's the rundown:

What to do: Create a Doom 2 deathmatch map designed for one on one play, but still appropriate for up to four players.

Requirements:
-Map must be made specifically for this contest. Not based on any maps already available.
-Must promote Odamex and MAGFest through use of the provided resources.
-Must be Odamex compatible. No Hexen/ZDoom format maps.
-No custom resources other than those provided.
-No self promotion in map. No name references or anything that will specifically give away your identity.
-Do not promote or make your entry available to the general public before the judging process ends.
-One entry per individual.

Any violation of the given requirements can and may result in the disqualification of your entry.

Contest Dates:
Mapping Period (Oct. 8, 2007 - Oct. 26, 2007)
Judging Process (Oct 27, 2007 - Nov 1, 2007)
Results/Release Party (Nov 5, 2007)

All entries must be received by 11:59 pm, October 26. All entries must be sent to Ralphis who can be contacted through the following methods:
Email - ralphis at odamex dot net
IRC - irc.oftc.net #odamex
AIM - Ralphis SFR6

Judges: A panel of five judges will each assign every entry a rating of one to five. Judges will have no prior knowledge of map authors. Additionally, judges will not be publically named until the date of release.

Prizes:
1st Place - The showcased map during MAGFest 1 on 1 tournament, an Odamex shirt, and the map01 slot in the wad.
2nd - 4th Places - Map used for MAGFest 1 on 1 tournament.
5th - 10th Places - Used during non-tournament rotations at the MAGFest Odamex table.

Any parties officially associated with the Odamex team, as well as the judging panel, are barred from making entries into this contest.

Grab the provided resources and get to work!
49

General Discussion / Odamex at MAGFest

« on: September 05, 2007, 09:49:13 »
Hey everybody, as you may or may not have heard, Odamex plans to attend this year's MAGFest to get the word out. Our plans include three daily tournaments starting with FFA on day one, CTF on day two, and rounding off with a good old 1on1 tournament on day three. People will have opportunities to get their hands on cool Odamex stuff like shirts amongst other things!

If you're interested in attending, I have included some information on the MAGFest event below. We may require more people to staff our booth as well so if you think you can help us out it anyway please let me or Manc know. If you live within proximity to Philadelphia or can get here cheaply we can even car pool. Helping run the Odamex booth guarantees you free admission to the event.

WHEN: Thursday, January 3th - Sunday, January 6th 2008

WHERE: Hilton Mark Center, Alexandria, Virginia, USA (Right outside of Washington DC)

MAGFEST PRICING:
Pre-registration: $35 <-- current phase
At-door registration: $40

HOW MUCH WILL THE ODAMEX TOURNAMENTS COST TO ENTER?
Nothing! They're free of course!

So if you're interested in attending either as a staffer or just to visit make sure to let us know and if you have any questions about MAGFest you can ask me for more information or check out their official website at http://magfest.org.

We're very excited to be able to show Odamex off at this very public event (over 1000 attendees!) and fully expect the event to be renamed FRAGFest after we're done with it.
50
Here are some answers to common questions we're presented when people experience problems connecting to Odamex servers:

-------------------------------------------
SOUND/MUSIC IN WINDOWS
Q: The sound and music volumes are both sliding together and I can't turn the music off. How can I fix this?

A: Unfortunately, Odamex's sound library (SDL_Mixer) currently has some issues with midi on certain operating systems, most notably Windows Vista/7. A potential fix to this problem is to go to File > Settings in the launcher and go down to the box that says "Extra command line arguments". In it, type:

-nomusic

Then connect to a game of your choice. This will disable the midi music in Odamex but it should allow you to play with game sounds until a further fix for this bug can be found.
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