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General Discussion / Re: Is anyone interested in a Wii port?
« Last post by Ch0wW on January 22, 2019, 11:50:15 »For those being still interested in making this port a reality, there is one HUGE thing that should be done.
The most important element to fix is related to this Bug Report #1241 :
Using the latest DevKitPro installer, I noticed that you cannot be able to compile it, as it is stuck saying that "gctypes.h" is nowhere to be found, despite being able to see it in this following folder :
This is happening to me on Windows 10 and on WSL with Debian 9.0. Other OSes should act the same way. I checked the Makefile several times, and I'm definitely clueless.
Anyway, it is said that recent DevKitPPC builds have broken several other Wii homebrews, so I have seriously no idea how to fix this mess.
That said, there are still a few issues to fix with this port, and, if we have something too, be able to compile it to WiiU (for better options).
The most important element to fix is related to this Bug Report #1241 :
Using the latest DevKitPro installer, I noticed that you cannot be able to compile it, as it is stuck saying that "gctypes.h" is nowhere to be found, despite being able to see it in this following folder :
Code: [Select]
<DEVKITPRO DIRECTORY>\libogc\include
This is happening to me on Windows 10 and on WSL with Debian 9.0. Other OSes should act the same way. I checked the Makefile several times, and I'm definitely clueless.
Anyway, it is said that recent DevKitPPC builds have broken several other Wii homebrews, so I have seriously no idea how to fix this mess.
That said, there are still a few issues to fix with this port, and, if we have something too, be able to compile it to WiiU (for better options).