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71
Maps, Wads and Mods / Re: DWANGO 20th Anniversary!
« Last post by Hekksy on June 14, 2017, 13:21:33 »
SO IS THIS THREAD LOL
72
Maps, Wads and Mods / Re: DWANGO 20th Anniversary!
« Last post by jdredalert on June 14, 2017, 11:39:47 »
I'm growing old
73
Devoblog / Welcome to the New Odamex Home Page
« Last post by Hekksy on March 01, 2017, 22:57:25 »
Big thanks to Manc for developing a new web site for us! As you can see, this new site is way more sleek and functional than the old site. All accounts are now integrated into one account, so you can make forum posts, bug tracker posts, and wiki changes all from the account you log into from the main site. The new site also incorporates our recent move to git instead of SVN, so browsing the source code is now easier than ever. You can also get nightly builds off the front page.

Please note that our wiki can still use some updating love. Ralphis is leading the way in this project so please get with him either here or on IRC if you wish to help him.

If you notice any site bugs or irregularities, please let us know here (but Manc thinks he got them all ironed out!)
74
Nitro Zone / Nitro #201 - Lazarus TDM
« Last post by HumanBones on February 10, 2017, 10:19:45 »


Lazarus has become one of those new classics that everyone loves to play. I think it remains as a very underplayed wad despite its popularity, so let's try some Team Deathmatch with it.

WAD: lazarus1j
Mode: TDM
Maps: 25 (map01 - map03, map05 - map26)
Players: 16-player TDM
Frags: 40
Server: [WDL] doomleague.org
Date: Friday, February 10th, 2017 @ 7:30pm EST

See you there!
75
General Discussion / Re: Widowers Weekly Duel
« Last post by Widow3r on February 09, 2017, 11:42:17 »
Hey Capo, thank you for the responce, I realize that making a tournament is hard work, and maybe it is something I did off impulse of being back in doom. I thank you for the critique and the advice,

In short, my last question would be, after I register on doomleague what would be my next step, that will get me closer to running a tournament on Odamex, and contributing to this port. Should I post a thread on doomleague to check who would be willing to play and maybe assist a little and then just go by the rules that I will find on the links you provided?

Either way, guess I will be putting this tournament ond hold, thanks again for the adice.
76
General Discussion / Re: Widowers Weekly Duel
« Last post by capodecima on February 09, 2017, 06:06:40 »
I know you are nice guy i met you in game. But you need some general knmowledge about game and how it works.

Quote
Both players must be using Odamex, whether on doomseker or not, but Odamex, I realize that there is no way of proving this, but please keep in mind, the purpose of this tournament is to promote Odamex.

This is just bullshit. Here is link about multiplayer doom go read it pleas. https://doomwiki.org/wiki/How_to_play_Doom_online_multiplayer

About the tournament you are missing so many things.
But i can give you some fast info about how to run tournament bcz its always a good idea.

1. first search for players, you are uknown to many players, but in general its just best start tournament already when you have some people spoken with

2. You need real rules not some "ppl cant talk during game" its just bullshit

- here you can see how proffesional league/tournament run like http://nadoom.com/ , noobdy want from you run tournaments on this level from start (its almost impossible) but you got many ideas and a lot things ppl already discovered and works...

- register on http://doomleague.org/forums/ you got also a lot infos there and the forums active there, try promote your tournaments there and disscrus with players there, this forum is pretty much dead...

- remember run tournaments is hard, it take a lot of pattience and skills run tournaments sucessfuly, remember just start the tournament small, with stable people, with good rules...

GL...
77
General Discussion / Re: Widowers Weekly Duel
« Last post by Hekksy on February 08, 2017, 23:57:02 »
Both players must be using Odamex, whether on doomseker or not, but Odamex, I realize that there is no way of proving this

Players must post demos?
78
General Discussion / Widowers Weekly Duel
« Last post by Widow3r on February 08, 2017, 16:17:30 »
Hello everyone, in an effort to be more active in the Odamex community I wanted to start this tournament up, hopefully, as a result, we all can continue to grow and be as active as we can.

If you are up to the challenge go ahead and signup here

http://challonge.com/tournaments/signup/YaOtljpWjP

Rules:

Both players must be using Odamex, whether on doomseker or not, but Odamex, I realize that there is no way of proving this, but please keep in mind, the purpose of this tournament is to promote Odamex.

Participants, must agree on which server they want to play on(Odamex servers only), this is to avoid people using ping as an excuse for losing, I will say it now!, I will NOT, accept any excuses of lag,drop shots etc. Players are completely held responsoble for their actions and thus the server. You are not going to get a second chance, and all results are final(with obviouse exceptions such as playing a cheater and what not)

Players, must use the same name on here as when they duel on Odamex, I cannot control if someone else plays a match for you, so make sure, your name is unique, and noobody else has access to it

At least one player, preferibly both, and in the future a third person, must be recording their match, this is to handle any cheaters in a swift and easy manner, please note, I will only use video proof as a determinate in figuring out if someone has cheated or behaved poorly. With that said, please make the video viewable, if your intent is to show player abuse through chat,  please make sure the text in the video is also legible and it is  clearly understood

Players must not, talk to eachother during the match, match must run smoothly, there is no such thing as three strkes your out, players
are allowed to type a glhf and gg after and before the game but that is it,  if it is harder for some, I suggest muting messages, during the game, so as to not feel provoked.


Each player must keep a copy of their dialog prior to starting their match,  and send it to my IRC Name Widower. With this I will be able to verify all the things talked about above.

Any player is allowed, no matter their history or their status, let me the td, deal with cheating and other cases, your priority as a player is
to play your game, best to focus on this than anything else

Lastly, Be On Time, this is to avoid tournament players having to wait for matches, I want this tournament to run as smoothly as possible.

Please, as stated clearly on challonge.com, arrive half and hour before your match, I will be doing a roll call 30 minutes prior to the time of the actual touranment.

 Please note, nobody can talk for you,  I will NOT accept a, my friend said he is running late, players need to speak up for themselves

As a new TD, I hope this can run as smoothly as possible, and hopefully I can improve as time goes on. Thank you in advance for signing up.
79
General Discussion / Re: In-game bots
« Last post by capodecima on February 08, 2017, 03:21:04 »
Ye its not good (no bots). Though code some kind of decent bots is lots of work. However i remeber i was doing in past i joined server with 2 clients. Set sv_forcerespawn to 0 and sv_forcerespawntime to 0 aswell. THen i was  killing myself. :D ITs not the best like the marine is ofc only on spawn and not moving. But it worked well on some basic maps like shoot, ssl or moo2d and was not bad for warmup. :)
80
General Discussion / Re: In-game bots
« Last post by Widow3r on February 07, 2017, 19:00:28 »
That was a quick reply, thank you,

You guys can close this thread, if nobody has anything to add, my question has been answered.
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