Message Boards

Topic: Any Plans to Transcend the 256 Color Palette Limit?  (Read 8449 times)

Offline XDelusion

  • Posts: 70
    • View Profile
Any Plans to Transcend the 256 Color Palette Limit?
« on: March 22, 2013, 17:55:12 »
Just wondering cause that would be great! ;)
If we lost an eye we would be sad. So the Mother too is sad, and she'll end, and the world ends... - From the Heart of the World

Offline Pseudoscientist

  • Posts: 43
  • Peanut gallery
    • View Profile
Re: Any Plans to Transcend the 256 Color Palette Limit?
« Reply #1 on: March 23, 2013, 02:46:52 »
Sorry Guest, you are banned from using this forum!

Offline XDelusion

  • Posts: 70
    • View Profile
Re: Any Plans to Transcend the 256 Color Palette Limit?
« Reply #2 on: March 23, 2013, 13:01:08 »
Ralphis tipped me off with a couple of cool images last night in IRC. Then I awake to a direct link to a Windows binary that I can beta test with!

Exciting times! Thanks! :)
If we lost an eye we would be sad. So the Mother too is sad, and she'll end, and the world ends... - From the Heart of the World

Offline XDelusion

  • Posts: 70
    • View Profile
Re: Any Plans to Transcend the 256 Color Palette Limit?
« Reply #3 on: March 23, 2013, 16:05:20 »
So I decided to run a test. I replaced one of my textures with the 256 color palette applied to it, with one that still had all of it's colors. The problem is though, that unless I convert apply the palette to the image, it only shows up as black in this version of Odamex.

 For the note, I made sure to go into the settings and turn 32 bit color support on.
If we lost an eye we would be sad. So the Mother too is sad, and she'll end, and the world ends... - From the Heart of the World