Message Boards

Topic: New Release  (Read 6242 times)

Offline Russell

  • Developer
  • Posts: 70
    • View Profile
New Release
« on: September 08, 2007, 21:26:42 »
In regards to this thread, I think we should start
planning for a new release.

Odamex is already quite stable, a lot of crashing problems
have been fixed, we really need to go into BETA status
aswell, even 0.2 could've been marked beta as I've said
before.

This is an idea that shouldn't be thrown aside, we need to
put some serious consideration into it.


Offline AlexMax

  • Developer
  • Posts: 84
    • View Profile
    • AlexMax @ Github
Re: New Release
« Reply #1 on: September 08, 2007, 22:50:15 »
I'm not sure.  It is quite stable, from a crashing point of view, but prediction is still buggy and is what most people notice first when they play.  Map features that don't work, corpse problems, stuttering players, players appearing out from behind walls, etc.  I think we need to stamp those problems out as much as possible before calling the codebase 'stable'.

denis mentioned that we need tools of some sort in order to fix prediction.  What sort of tools, denis?  How would we go about getting or making them?