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Topic: titans_megadm  (Read 12667 times)

Offline Titan

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titans_megadm
« on: June 01, 2012, 06:18:06 »
I decided to make this "compilation". There are 14 maps inside. It is focused on 1on1, you may know some maps there. It is playable for FFA also. I hope that someone would find a favourite map there, enjoy.

I had to fix some neccessary problems, especially foxtrot didnt work on OS dm flag settings. There are more changes, the pack is renamed, better than to be confused, lets say it is "the second edition", bugs are fixed, hope everything is all right now !

here is the list of changes:

The second edition changes:

-removed maps blodia, mbok and danzig-remake
-changed maps order
-fixed the elevator in foxtrot (thank you wabe)
-added plasma escape in mates
-fixed boomstick/chaingun in front of teleports in miniob
-fixed "ugly" plasma room and the "circle corridor" in macaroni
-fixed the texture aligement near ssg in chumba
-slightly edited tntmap01 instead of previous remake

the maplist:

Map01 - foxtrot
Map02 - mates
Map03 - miniob
Map04 - macaroni
Map05 - chumba
Map06 - titanium
Map07 - aurora
Map08 - etko
Map09 - tntmap01
Map10 - 3map
Map11 - chramst
Map12 - iron
Map13 - observe
Map14 - claustrophobia

the link:

http://doom.machata24.cz/wad/titan_mega2012.zip

or

http://www.2shared.com/file/QA3UU9BB/titan_mega2012.html



After lets say 5 maps it will be updated again.



some screens:
http://i49.tinypic.com/23ifewn.png
http://imageshack.us/photo/my-images/6/etko1.png
http://imageshack.us/photo/my-images/263/miniob1.png
http://img402.imageshack.us/img402/8316/21775297.png
http://img267.imageshack.us/img267/3725/97703739.png
http://img405.imageshack.us/img405/149/44235043.png
http://img295.imageshack.us/img295/7754/dm20100610173037.png
http://i45.tinypic.com/34snrm8.png
http://i50.tinypic.com/2hnt3ro.png
http://i45.tinypic.com/244sa34.png
http://i49.tinypic.com/6jowoi.png
« Last Edit: July 23, 2012, 09:30:13 by Titan »

Offline AlexMax

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Re: titans_megadm
« Reply #1 on: June 01, 2012, 11:49:41 »
Awesome news.  I am a fan of a number of your maps.

Are there any updates to these maps over their original wad files?

Offline Ralphis

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Re: titans_megadm
« Reply #2 on: June 01, 2012, 11:54:34 »
Sweet, hoping to see this hit a server soon and bust out some games on it. Not a huge fan of observe but I'd be willing to give all of the rest a shot

Offline AlexMax

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Re: titans_megadm
« Reply #3 on: June 01, 2012, 18:13:47 »
In MAP03 after going through the tele opened by going over the armor, you are stuck in the room on the other side of the tele.

EDIT: In MAP01, the lift does not work in Odamex.  It doesn't work in pr+ either.  Also, for some reason, everything in the map except for one healthpack only spawns in multiplayer.
« Last Edit: June 02, 2012, 11:02:56 by AlexMax »

Offline Titan

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Re: titans_megadm
« Reply #4 on: June 11, 2012, 02:03:11 »
Hey Alex, good to see you :-) There are not any updates, except of the map chumba, i did some aligement there.

Damn it, stuck in the room on the other side of teleport ? Thats strange, we were testing it with gyrossman, and everything seemed to be fine. It seems that those maps via Odamex would be little bit different. I was trying to make all of it as "OS" though.

Yeah, that lift sucks on foxtrot, there is one solution, to make it wider, then it would be little bit different :-( It is unusal, because if you check the map called "iron", there are fast elevators too, and it works. I will try to fix it somehow.

It would be amazing to see this compilation in odamex. Did you check whole package ? What do you think ? Is there any weak map in your opinion ?

Offline Titan

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Re: titans_megadm
« Reply #5 on: July 23, 2012, 09:18:46 »
UPDATED, see above
« Last Edit: July 23, 2012, 09:30:33 by Titan »