Message Boards

Topic: Odamex 0.7 Released!  (Read 27124 times)

Offline Ralphis

  • Administrator
  • Posts: 111
    • View Profile
Odamex 0.7 Released!
« on: March 27, 2014, 19:09:07 »
** This is a required update **

* The Release *

After many revisions and improvements, the Odamex Team is proud to present Odamex 0.7.0. This new version of Odamex marks the first official release of the rewritten software renderer. This new renderer fixes many relics of old ZDoom code and also includes support for a 32-bit software renderer capable of displaying colors far beyond what was previously capable. Additionally optimizations for frame-rate improvements in 32-bit color mode have been implemented based on specific capable CPUs, (automatically) controlled with the cvar r_optimize.

Aside from the brand new renderer, a great deal of changes and bug fixes also come with this release. Mappers will be excited to see that Odamex now supports up to 65535 vertices and 65536 segs in a single map. The launcher has received a number of improvements as well: Odalaunch can now query servers faster and a bug has been fixed involving oversized packets that resulted in some players not being able to see a full list of servers. A new announcer is also included and only one announcer sound will play at a time per team. Screenshots can automatically be taken during intermission via cl_autoscreenshot and all screenshots are now saved in PNG format.

Windows users will be excited to see that Odamex is now offered in 32-bit and 64-bit binaries for improved speed on 64-bit compatible operating systems. Download Odamex 0.7.0 for your preferred platform now!

A full list of changes can be viewed here.

Have fun!
« Last Edit: March 27, 2014, 19:14:30 by Manc »

Offline Doomkid

  • Posts: 75
  • Deathmatch Nut
    • View Profile
    • Doomkid's YT Channel
Re: Odamex 0.7 Released!
« Reply #1 on: March 27, 2014, 19:54:20 »
Yes, it's here! I am excite!!
Part of the Oceanian Doomers Club

Offline Hekksy

  • Doomin' since '96
  • Administrator
  • Posts: 154
    • View Profile
Re: Odamex 0.7 Released!
« Reply #2 on: March 27, 2014, 20:55:48 »
Heads up everyone, IDE and Doomseeker must be updated in order to support 0.7 servers. Please use Odalaunch in the mean time.

EDIT: Both have since been updated.
« Last Edit: January 14, 2016, 10:17:51 by HeX9109 »
Join the Odamex Steam group! http://steamcommunity.com/groups/odamex
Check out the Odamex Discord as well: https://discord.gg/vHUu236

Offline capodecima

  • Posts: 122
  • Brodamex Player
    • View Profile
Re: Odamex 0.7 Released!
« Reply #3 on: March 28, 2014, 04:16:02 »
Played some duels yesterday with nub_hat, the feeling playing classic old doom in 2014 with all features is even better than with previous version. Thanks dev team for it. :o)