News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
c6b07a3Merge pull request #1556 from CurrentResident/fix_interruptible_sleep Unix targ...
d2be6c8Merge pull request #1557 from CurrentResident/interpolate_spy_angles Fix (worka...
08e1458Merge pull request #1529 from odamex/cleanup-deletes Cleanup: Replace a bunch o...
fcc9670Merge pull request #1186 from electricbrass/unit-tests Add unit tests to CI usi...

Issue Tracker

IdDescription
1563[BUG] Translucency causes massive framerate dips
1560[BUG] Chat/talking is not disabled in netdemos
1559[BUG] Bottom HUD bar is not properly removed when rewinding in a netdemo
1550[BUG] Horde Bosses in the Automap don't disappear when dead

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!