News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

View more...

Latest Updates

   

Changelog

RevComment
e345548Merge pull request #1544 from CurrentResident/threaded_console_read Threaded co...
5e4b15cMerge remote-tracking branch 'upstream/stable' into threaded_console_read
e3d9020Merge pull request #1551 from odamex/bugfix/gameskill Return `sv_skill - 1` in ...
5cdc1f6Merge branch 'stable' into bugfix/gameskill

Issue Tracker

IdDescription
1556Unix targets: Fix interruptible sleep
1554Make "Death from Above" Wave not take 11 minutes
1550[BUG] Horde Bosses in the Automap don't disappear when dead
1549[FEATURE] Mini Automap Feature

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!