News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

View more...

Latest Updates

   

Changelog

RevComment
dfc3485Merge pull request #1656 from odamex/bugfix/deepbsp-nodes [BUGFIX] Crash on map...
4f85b56Subtract header size from lump length, not lump number...
481a72bRemove unnecessary decltype template paramter, TAD will already do the same thin...
70f9c9eUse nullptr for consistency

Issue Tracker

IdDescription
1654[BUGFIX] dont auto switch back to consoleplayer when watching a netdemo
1653OdaHeretic Prologue
1652Add support for mouse wheel tilt
1639[CHANGE] Update the mapinfo setter mechanism to be type-safe

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!