Difference between revisions of "Hacker's Guide"
From OdaWiki
(→Conventional file prefix) |
|||
Line 33: | Line 33: | ||
* Maintain traditional naming conventions | * Maintain traditional naming conventions | ||
* Respect existing code | * Respect existing code | ||
+ | |||
+ | == Networking == | ||
+ | |||
+ | Odamex uses UDP |
Revision as of 06:53, 1 September 2006
Contents
Code structure
Conventional file prefix
- am_*: automap related code
- c_*: console related code
- cl_*: client only code
- d_*: game/net code
- f_*: finale related code
- g_*: game related code
- hu_*: hud related code
- i_*: system/hardware dependant code
- m_*: ???
- p_*: game/object related code
- r_*: render related code
- s_*: sound related code
- sv_*: server only code
- st_*: ???
- v_*: video related code
- wi_*: intermission related code
- z_*: memory allocation related code
Files of interest
- i_main.cpp: application entry point
Style and guidelines
- Avoid C style strings. Replace them with C++ types where it is safe to do so.
- Code defensively and securely
- Do not add globals
- Code for clarity
- Maintain traditional naming conventions
- Respect existing code
Networking
Odamex uses UDP