Difference between revisions of "Required Libraries"
Line 48: | Line 48: | ||
==wxWidgets== | ==wxWidgets== | ||
− | wxWidgets is a library used to display graphical user interfaces. It is required in order to compile the Odamex launcher. | + | wxWidgets is a library used to display graphical user interfaces. It is required in order to compile the Odamex launcher. |
− | + | === Windows === | |
+ | wx on Windows is a peculiar beast. While it comes with an installer, you have to compile it yourself in order to generate the proper files for compiling Odalaunch. | ||
+ | |||
+ | # Download and wxWidgets 2.8 for MSW [http://www.wxwidgets.org/downloads/#latest_stable here]. | ||
+ | # Run the installer. It is recommended to keep the default installation directory (in particular do not install it to Program Files). | ||
+ | # Follow these instructions if you are using MinGW. | ||
+ | ## Make sure that MinGW is installed properly and that <tt>c:\MinGW\bin</tt> is in your path. | ||
+ | ## Open up a Command Prompt and change to the <tt>C:\wxWidgets-2.8.##\build\msw</tt> directory. | ||
+ | ## Run <tt>mingw32-make -f makefile.gcc MONOLITHIC=0 UNICODE=0 SHARED=0 BUILD=release</tt> | ||
+ | ## You're done! | ||
+ | # Follow these instructions if you are using Visual C++. | ||
+ | ## Open up a '''Visual Studio Command Prompt'''. There is a shortcut for this in the Visual Studio folder of your Start menu. | ||
+ | ## Change to the <tt>C:\wxWidgets-2.8.##\build\msw</tt> directory. | ||
+ | ## Run <tt>nmake -f makefile.vc MONOLITHIC=0 UNICODE=0 SHARED=0 BUILD=release</tt> | ||
+ | ## You're done! |
Revision as of 23:29, 11 July 2011
The Odamex client and launcher require extra libraries which are not usually included with your operating system.
SDL
SDL is a crossplatform library used to display graphics. It is required in order to compile the Odamex client.
Windows
SDL comes with no installer on Windows, you simply extract the zip into a random directory and reference it. Pointing your compiler at SDL is discussed in the compiler-specific pages.
You want to grab the Development Library on this page that compliments your compiler.
- If you are using Visual Studio, get the one labeled "VC8". This goes for any version of Visual Studio from 2005 SP1 all the way to 2010.
- If you are using MinGW, get the one labeled "Mingw32". If you don't have anything to extract a tar.gz file with, install 7-zip. You will also need to download the library itself, as the MinGW package does not come with the .dll file.
Linux
There is usually a copy of SDL and SDL_mixer included in the repositories of your distribution of choice:
- CentOS (requires EPEL for SDL_mixer): yum install SDL-devel
- Debian: apt-get install libsdl-dev
- Fedora: yum install SDL-devel
- openSUSE: zypper in SDL-devel
- Ubuntu: aptitude install libsdl-dev
Otherwise, you can grab the latest source distribution of SDL from here.
SDL_mixer
SDL_mixer is a compliment to SDL, and handles both sound and music. It is required in order to compile the Odamex client.
Windows
SDL_mixer comes with no installer on Windows, you simply extract the zip into a random directory and reference it. Pointing your compiler at SDL_mixer is discussed in the compiler-specific pages.
You want to grab the Development Library on this page. It is labeled SDL_mixer-devel and works with both Visual Studio and MinGW.
Linux
There is usually a copy of SDL and SDL_mixer included in the repositories of your distribution of choice:
- CentOS (requires EPEL for SDL_mixer): yum install SDL_mixer-devel
- Debian: apt-get install libsdl-mixer1.2-dev
- Fedora: yum install SDL_mixer-devel
- openSUSE: zypper in SDL_mixer-devel
- Ubuntu: aptitude install libsdl-mixer1.2-dev
Otherwise, you can grab the latest source distribution of SDL_mixer from here.
wxWidgets
wxWidgets is a library used to display graphical user interfaces. It is required in order to compile the Odamex launcher.
Windows
wx on Windows is a peculiar beast. While it comes with an installer, you have to compile it yourself in order to generate the proper files for compiling Odalaunch.
- Download and wxWidgets 2.8 for MSW here.
- Run the installer. It is recommended to keep the default installation directory (in particular do not install it to Program Files).
- Follow these instructions if you are using MinGW.
- Make sure that MinGW is installed properly and that c:\MinGW\bin is in your path.
- Open up a Command Prompt and change to the C:\wxWidgets-2.8.##\build\msw directory.
- Run mingw32-make -f makefile.gcc MONOLITHIC=0 UNICODE=0 SHARED=0 BUILD=release
- You're done!
- Follow these instructions if you are using Visual C++.
- Open up a Visual Studio Command Prompt. There is a shortcut for this in the Visual Studio folder of your Start menu.
- Change to the C:\wxWidgets-2.8.##\build\msw directory.
- Run nmake -f makefile.vc MONOLITHIC=0 UNICODE=0 SHARED=0 BUILD=release
- You're done!