Difference between revisions of "Compiling using Code::Blocks"

From OdaWiki
Line 28: Line 28:
  
 
After you've extracted the source code to a directory, open the workspace file (currently named odamex.workspace)
 
After you've extracted the source code to a directory, open the workspace file (currently named odamex.workspace)
and go to the <b>Build menu</b> and click <b>Rebuild workspace</b>
+
and go to the '''Build menu''' and click '''Rebuild workspace'''
  
 
==Conclusion==
 
==Conclusion==
  
Once its all built (and no errors have occurred), you should find some binary files located in the <b>bin</b> directory
+
Once its all built (and no errors have occurred), you should find some binary files located in the '''bin''' directory
 
and these are ready to use.
 
and these are ready to use.

Revision as of 07:13, 20 September 2006

Overview:


The ODAMEX Source package comes with a variety of project and workspace files.

This tutorial will show you how to build ODAMEX using the Code::Blocks IDE.

Step 1: Getting Code::Blocks

You can download Code::Blocks from its website here: Code::Blocks.

  • Note: Be sure to get the latest nightly build, as this is the one that works with the current project files.

Step 2: Required Libraries

For ODAMEX to successfully compile, you must obtain some libraries for it, which are:

And unzip these libraries into your MinGW directory

Step 3: Getting the source code for ODAMEX

This can be obtained through the website or from the SVN repository using tortoisesvn.

Step 4: Compiling the ODAMEX source code

After you've extracted the source code to a directory, open the workspace file (currently named odamex.workspace) and go to the Build menu and click Rebuild workspace

Conclusion

Once its all built (and no errors have occurred), you should find some binary files located in the bin directory and these are ready to use.