Difference between revisions of "ACS"
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ACS (Action Coding Script?) is a compiled scripting language that works along side with the Hexen map format. The compiled scripts are stored in a map's BEHAVIOR lump in a binary format decoded by the zdoom/hexen engines. The license the ACS interpreter was released under is not GPL complaint, so there is no ACS support in Odamex. Here is an interestinf file I located which can aid in rewriting the interpreter. (formatting...) | ACS (Action Coding Script?) is a compiled scripting language that works along side with the Hexen map format. The compiled scripts are stored in a map's BEHAVIOR lump in a binary format decoded by the zdoom/hexen engines. The license the ACS interpreter was released under is not GPL complaint, so there is no ACS support in Odamex. Here is an interestinf file I located which can aid in rewriting the interpreter. (formatting...) | ||
+ | |||
+ | == ACS Specifications == | ||
+ | To be uploaded shortly |
Revision as of 21:45, 19 November 2006
ACS (Action Coding Script?) is a compiled scripting language that works along side with the Hexen map format. The compiled scripts are stored in a map's BEHAVIOR lump in a binary format decoded by the zdoom/hexen engines. The license the ACS interpreter was released under is not GPL complaint, so there is no ACS support in Odamex. Here is an interestinf file I located which can aid in rewriting the interpreter. (formatting...)
ACS Specifications
To be uploaded shortly