Difference between revisions of "Compiling using MSYS"

From OdaWiki
(Cygwin)
Line 67: Line 67:
  
 
- If all steps were followed correctly, Code::Blocks should output a binary into the /Bin dir of your odamex svn folder.
 
- If all steps were followed correctly, Code::Blocks should output a binary into the /Bin dir of your odamex svn folder.
 
== Cygwin ==
 
 
[[Image:Cygwin.png|thumb|Screenshot of Odamex in Cygwin]]
 
 
Cygwin does not appear to have any sort of standard place where the development libraries can go
 
 
 
===Step 1: Installing Cygwin===
 
 
Download and run the setup.exe file avalable from [http://www.cygwin.com/ here].  Make sure that the make, gcc and subversion (if you are going to download the source via svn) packages are selected to be installed.
 
 
===Step 2: Required Libraries ===
 
 
For ODAMEX to successfully compile, you must obtain some libraries for it, which are:
 
 
<b>SDL Development Libraries</b>
 
 
You can get the latest version of SDL [http://www.libsdl.org/download-1.2.php  here].  Extract the archive where you think it's approprite.  If you don't know where to put it, your home directory should work nicely.
 
 
<b>SDL_mixer Development Libraries</b>
 
 
You can get the latest version of SDL_mixer [http://www.libsdl.org/projects/SDL_mixer/ here].  Extract the archive where you think it's approprite.  If you don't know where to put it, your home directory should work nicely.
 
 
===Step 3: Patch SDL_config_minimal.h===
 
 
Unfortunately, SDL does not always play ball with cygwin's headers. The biggest offender has been a conflict between <SDL_config_minimal.h> and <stdint.h>. You may need to edit the following two lines in <SDL_config_minimal.h>:
 
 
* typedef signed int int32_t;
 
* typedef unsigned int uint32_t;
 
 
To read:
 
 
* typedef signed long int int32_t;
 
* typedef unsigned long int uint32_t;
 
 
===Step 4: Getting the source code for ODAMEX===
 
 
The source code can be obtained through the [http://odamex.net website] or from the [[SVN]] repository using cygwin's svn client.
 
 
===Step 5: Modifying your makefile===
 
 
There is one extra step you have to do before compiling.  You must edit the makefile in the root of the branch you want to compile.  The two things you must change are SDL_LOCATION and SDL_MIXER_LOCATION, and you have to modify these two lines to point to the directories where you extracted your SDL and SDL_Mixer development libraries, respectively.
 
 
===Step 5: Compiling the ODAMEX source code===
 
 
Finally, you can '''make''', and the client and server and master server should compile sucessfully.
 
 
===Step 6: Obtaining the runtime libraries===
 
 
Once its all built (and no errors have occurred), you should find some binary files located in the '''trunk''' directory.  The only thing that you're likely missing is the SDL and SDL_Mixer runtime libraries.  Download the Win32 library from [http://www.libsdl.org/download-1.2.php here] and [http://www.libsdl.org/projects/SDL_mixer/ here].
 

Revision as of 04:53, 13 November 2006