Message Boards

Topic: Vicious bug testing/discovery cycles  (Read 10890 times)

Offline Zorro

  • Posts: 65
  • Professional n00b
    • View Profile
Vicious bug testing/discovery cycles
« on: April 01, 2007, 10:02:54 »
Last night, Alexmax dragged us onto his server and we tested a bunch of bugs, and discovered a few new ones.  Mabey we should organize a bug testing schedule.  Every Saturday night? more frequent?  What are your thoughts?
^^ this post has wasted part of your life ^_^

Offline deathz0r

  • Administrator
  • Posts: 61
  • kick it oldskewl
    • View Profile
    • deathz0r's Place of DOOM
Re: Vicious bug testing/discovery cycles
« Reply #1 on: April 01, 2007, 22:30:20 »
We could name it Saturday Night Bugfest! I totally did not rip off Skulltag's FNF name convention, no siree.

Offline AlexMax

  • Developer
  • Posts: 84
    • View Profile
    • AlexMax @ Github
Re: Vicious bug testing/discovery cycles
« Reply #2 on: April 01, 2007, 22:45:23 »
We could name it Saturday Night Bugfest! I totally did not rip off Skulltag's FNF name convention, no siree.

Saturday Night Bugfest X Turbo The New Challengers 2000

EDIT: Also, what is very important is that if denis says "Please test r<whatever>" that we actually...you know...follow up.  So far he's done this with the coop bug we found and I'd like for us to follow up more often.
« Last Edit: April 01, 2007, 22:48:20 by AlexMax »

Offline Manc

  • Administrator
  • Posts: 77
  • Fist to the face!
    • View Profile
    • odamex.net
Re: Vicious bug testing/discovery cycles
« Reply #3 on: April 02, 2007, 18:17:47 »
A regular testing or at least a third party committee that can manage such bug testing or other bug management functions would be most helpful.
Odamex Web Administrator