A topic for each project, I suppose...
Tonight I finished Beta 2 of Classic CTF. What is Classic CTF? Well, it is...
MAP01: Fortress Collision (ZDCTFMP MAP01)
MAP02: Refineries (ZDCTFMP MAP02)
MAP03: Exophase (ZDCTFMP MAP03, got permission from Exl)
MAP04: Cursed (ZDCTFMP MAP06)
MAP05: The Excavation (ZDCTFMP MAP07)
MAP06: Something Epic (ZDCTFMP MAP08)
MAP07: Frozen (ZDCTFMP MAP09)
MAP08: UAC Headquarters (ZDCTFMP2 MAP19, got permission from Seismos)
...all converted to Boom. And they're all done and converted too, so you can try them out now. All I need is to come up with a logo for the title screen, and also address bugs that come up durring testing. Once that's settled, then Odamex (and also Skulltag (!)) will be able to, for the first time, play maps that were formally locked into ZDaemon.
Get it here.