** This is a required update **
* The Release * (for experimental 32bpp client, see below)
While coding away at version 0.7, the team agreed that many great changes have been made to the main source that should get out to the public. Most of the 0.6.2 server hosts had updated their server builds to revisions that had numerous code fixes to the physics and co-op behavior. 0.6.3 is a release to get every server up to par with with these enhancements. The most notable of these features are:
* Numerous fixes to the behavior of co_zdoomphys and co_realactorheight to bring them up to par with zdoom 1.23b33.
* Iwads with alternate hashes can now join servers that allow them. Exceptions have been made to allow Doom and Doom 2 from Doom 3: BFG Edition to join any server that uses the 1.9 vanilla "DOS" version of Doom and Doom 2 and vice versa. Additionally, Freedoom and Ultimate Freedoom can now join Doom and Doom 2 servers as long as they are named "doom.wad" and "doom2.wad".
* Due to ancient CSDoom sound code, sounds were cut off from a very short distance when online. This has been found and remedied.
* Various improvements to the renderer, including horizontal and vertical texture scaling for high resolution textures (zdoom 1.23 compatible), fixes to issue where animated sprites appeared to jiggle, the fixing of animated textures on slopes, and the fixing of texture offsets on various maps that were built with a buggy nodebuilder.
* Users can now mute spectators via "mute_spectators", enemies via "mute_enemies", and private message other uses with the "say_to" command.
* Users can now switch between the classic Doom gamma levels and ZDoom gamma levels via the command "vid_gammatype"
You can view the full list of changes
here and you can grab Odamex for your system today!
* The Experimental Client *We had initially decided to include the client with the windows distribution, but later thought it would be better to include it here on the message boards for people to grab at their leisure. There is a download available for Windows users, and for other platforms you can build the
rend32 svn branch.
Download along with more information and instructions