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General Discussion / Re: doom compatibility
« on: October 26, 2006, 04:09:47 »
everything but the rocket jumping seems to work, unless I was doing it wrong, fire against wall + backwards?
'Fire against the wall + backwards' is correct. But as I said,
only original DOS Doom and ChocoDoom can do this. In the meantime I've read that ODAMEX is loosely based on ZDoom 1.22, therfore it is clear, that I will not be able to perform this jump, because ZDoom can't, too....
But anyway. I am looking forwards to seeing an new star on the doom port sky shining :-)
Quote from: Belial
Of course it works fine in PrBoom.Does this mean that you really did the 3rd pit (Rocket jump) in dgtc.wad with PRBoom?