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Topic: CTF Games to Spark Interest  (Read 32040 times)

Offline Hekksy

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CTF Games to Spark Interest
« on: February 04, 2008, 21:19:07 »
This event kinda of died because everyone, including myself admittedly, never got it going D:.

I want to bring this back to life tho!

EVERY night, a group of players (the people of #odagames) will pick a game for us to play the next day. The next day at 7:00 CST we will gather in the server and get the games going! Both Ralphis and I have access to DTX1, and I'm sure if neither of us are around GhostlyDeath would be happy to substitute.

Tonight the game will be OMGMAPS FFA!

Thoughts?

I want to start having simple CTF sessions every couple of weeks to get people more interested in Odamex. People never play Odamex, and I feel this is a shame because Odamex can be a blast with several people in a server.

So, to spark interest and actually have people IN the servers, I want to start hosting CTF sessions if people are interested. We can vote which CTF wads to play and what dmflags to use a few days before the session. The servers I manage are the [TX-Dallas] CoffeeNet.org servers. I already host 32in24-4 on one server and odactf1 + 2cctg on another CTF server. (If there are more CTF wads that are Odamex compatible, please tell me, I'd be glad to add it to the map rotation of the mixed wads server :) )

Anyway it will start off simple, just games of CTF. However if it becomes popular, I and a few others may try some things to make the sessions even better. I am willing give a few people the RCON to the session server(s), that way if something goes wrong and I'm not around they can manage it.

I want to know the opinions of plenty of people before the release of .35, that way when .35 roles around we can get started.

Who likes the idea? Who would be willing to help if I need it? Who will actually SHOW UP for games? Questions/Comments/Concerns are welcome.
« Last Edit: December 19, 2008, 07:23:58 by HeX9109 »
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Offline GhostlyDeath

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Re: CTF Games to Spark Interest
« Reply #1 on: February 04, 2008, 21:20:27 »
sounds like fun, I could play some as long as others play some
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Offline cSc

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Re: CTF Games to Spark Interest
« Reply #2 on: February 04, 2008, 21:26:37 »
Id help and play. Although, depending on the date and time, I might not always be around to play.
If you can't stand the truth, get your ass back on the sofa.

Offline Hekksy

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Re: CTF Games to Spark Interest
« Reply #3 on: February 06, 2008, 22:46:52 »
Only two so far? Man I was hoping people would be jumping all over this X_x
« Last Edit: December 31, 1969, 18:00:00 by HeX9109 »
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Ant P.

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Re: CTF Games to Spark Interest
« Reply #4 on: February 07, 2008, 22:17:43 »
Make that three.

Offline Jostol

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Re: CTF Games to Spark Interest
« Reply #5 on: February 07, 2008, 23:28:47 »
18:18:44  <RedZTag>   CTF!

EDIT: GMT+12 WEEKENDS ONLY
« Last Edit: February 07, 2008, 23:31:54 by Jostol »

Offline Doomguy666

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Re: CTF Games to Spark Interest
« Reply #6 on: February 08, 2008, 00:38:10 »
I'd be happy to show up for some games. I've kinda been neglecting Odamex lately. Time for that to change!

Ant P.

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Re: CTF Games to Spark Interest
« Reply #7 on: February 09, 2008, 16:33:59 »
Are all the servers using something newer than 0.3? I tried connecting to a few today and it dumped me to the console with a bunch of hex digits.

Maybe that's why I don't see anyone else on...

Offline Hekksy

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Re: CTF Games to Spark Interest
« Reply #8 on: February 09, 2008, 20:09:49 »
Are all the servers using something newer than 0.3? I tried connecting to a few today and it dumped me to the console with a bunch of hex digits.

Maybe that's why I don't see anyone else on...

Yes actually. I update my servers to the latest build every once in a while.

You can find new builds for Odamex (and other source ports) here.
« Last Edit: December 31, 1969, 18:00:00 by HeX9109 »
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Ant P.

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Re: CTF Games to Spark Interest
« Reply #9 on: February 09, 2008, 20:48:32 »
d'oh.

I'll give the SVN code a try first (all I see there are windows builds)

[Edit:] nope, same thing. :(

I get something like this on every server, sometimes the numbers are different but it always has a long string of them:
Code: [Select]
]connect 209.144.21.66:10710
connecting to 209.144.21.66:10710

> Server: [TX-Dallas] CoffeeNet.org: Dwango5 Deathmatch
> Map: map01
> DOOM2.WAD
   25E1459CA71D321525F84628F45CA8CD
> DWANGO5.WAD
   333CA955620FD1678619E62976FB96BB
> Server protocol version: 64

challenging 209.144.21.66:10710
Odamex Deathmatch Server


map01: "entryway"

CL_ParseCommands: Unknown server message -1: 0 27 12 16 51 11 18 16 29 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9
« Last Edit: February 09, 2008, 21:11:36 by Ant P. »

Offline Hekksy

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Re: CTF Games to Spark Interest
« Reply #10 on: February 09, 2008, 23:43:45 »
Perhaps your doom2.wad isn't the latest version (1.9). Update!
« Last Edit: December 31, 1969, 18:00:00 by HeX9109 »
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Ant P.

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Re: CTF Games to Spark Interest
« Reply #11 on: February 10, 2008, 11:48:24 »
I never would've thought of doing that. :/
I've already got 1.9 though... (according to this)

(also if it's any help the error numbers don't appear anywhere in what gets sent over the network)
« Last Edit: February 10, 2008, 12:21:56 by Ant P. »

Offline Memfis

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Re: CTF Games to Spark Interest
« Reply #12 on: February 11, 2008, 13:53:39 »
Odamex CTF?I'm ready! :) When the game starts?
And what version?0.3 or latest build?

Offline Hekksy

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Re: CTF Games to Spark Interest
« Reply #13 on: February 13, 2008, 20:04:16 »
After the release of .35
« Last Edit: December 31, 1969, 18:00:00 by HeX9109 »
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Offline GhostlyDeath

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Re: CTF Games to Spark Interest
« Reply #14 on: February 13, 2008, 20:27:47 »
d'oh.

I'll give the SVN code a try first (all I see there are windows builds)

[Edit:] nope, same thing. :(

I get something like this on every server, sometimes the numbers are different but it always has a long string of them:
Code: [Select]
]connect 209.144.21.66:10710
connecting to 209.144.21.66:10710

> Server: [TX-Dallas] CoffeeNet.org: Dwango5 Deathmatch
> Map: map01
> DOOM2.WAD
   25E1459CA71D321525F84628F45CA8CD
> DWANGO5.WAD
   333CA955620FD1678619E62976FB96BB
> Server protocol version: 64

challenging 209.144.21.66:10710
Odamex Deathmatch Server


map01: "entryway"

CL_ParseCommands: Unknown server message -1: 0 27 12 16 51 11 18 16 29 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9

Server needs to build without optimization or lower it at least (NO -O3 but -O2 might work)
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