Difference between revisions of "Category:Client commands"

From OdaWiki
Line 19: Line 19:
 
*BEGIN_COMMAND (echo)
 
*BEGIN_COMMAND (echo)
 
*BEGIN_COMMAND (impulse)
 
*BEGIN_COMMAND (impulse)
*BEGIN_COMMAND (netstat)
 
 
*BEGIN_COMMAND (messagemode2)
 
*BEGIN_COMMAND (messagemode2)
 
*BEGIN_COMMAND (menu_endgame)
 
*BEGIN_COMMAND (menu_endgame)

Revision as of 15:44, 3 May 2006

These are commands that can be entered at the client console. You can access the console by hitting the ` (tilde) key.

This is an output of every command that is still in the source. Some of these have been disabled, but they should be tested reguradless. When you document a command, remove it from the list.

  • BEGIN_COMMAND (flagtoss)
  • BEGIN_COMMAND (ctf)
  • BEGIN_COMMAND (playerteam)
  • BEGIN_COMMAND (undoublebind)
  • BEGIN_COMMAND (doublebind)
  • BEGIN_COMMAND (binddefaults)
  • BEGIN_COMMAND (notarget)
  • BEGIN_COMMAND (chase)
  • BEGIN_COMMAND (dumpheap)
  • BEGIN_COMMAND (logfile)
  • BEGIN_COMMAND (puke)
  • BEGIN_COMMAND (dir)
  • BEGIN_COMMAND (spectate)
  • BEGIN_COMMAND (history)
  • BEGIN_COMMAND (echo)
  • BEGIN_COMMAND (impulse)
  • BEGIN_COMMAND (messagemode2)
  • BEGIN_COMMAND (menu_endgame)
  • BEGIN_COMMAND (menu_options)
  • BEGIN_COMMAND (menu_player)
  • BEGIN_COMMAND (menu_keys)
  • BEGIN_COMMAND (menu_display)
  • BEGIN_COMMAND (menu_video)
  • BEGIN_COMMAND (soundlist)
  • BEGIN_COMMAND (soundlinks)
  • BEGIN_COMMAND (testblend)
  • BEGIN_COMMAND (setcolor)