Difference between revisions of "Development roadmap"

From OdaWiki
(This page is very out of date. Hoping to make it more close to the current standing)
 
(51 intermediate revisions by 6 users not shown)
Line 1: Line 1:
This section is a roadmap of Odamex, things that should be in at different times. '''These are by no means accurate and are subject to change at any time'''.
+
This section is a roadmap for planned and wanted features for Odamex. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide. Patches are welcome to improve the Odamex project!
  
In order of timeline
+
=== Completed ===
 +
* Console paste
 +
* WAD Switching
 +
* WAD Downloading
 +
* Linux/OSX/BSD/Win32/SPARC compatibility
 +
* Capture The Flag game mode
 +
* Network compression
 +
* cvar overrides and server tags
 +
* GPL compatibility
 +
* Boom playable (some missing features)
 +
* Spectator support
 +
* Vanilla demo playback
 +
* Smooth prediction
 +
* Demo recording
 +
* Crash Reporting (Windows only)
  
[[Release Canadate 1 Plans]]
+
=== Confirmed Future Improvements ===
 +
* Voodoo doll support
 +
* Complete Boom support
 +
* Support for different fonts (console and in-game)
 +
* Demo retro compatibility with older versions / future versions
 +
* Survival game mode
 +
* Last Man Standing and Team LMS
 +
* PNG Support
 +
* UDMF Support
  
[[Odamex 1.0 Plans]]
+
=== Proposed ===
 +
* IPv6 support
 +
* In-game launcher
 +
* Both TCP(no-nagle) and UDP options
 +
* Console select/copy, buffer scroll up/down
 +
* [[accelerated software rendering]]
 +
* [[Multilingual Support]]
 +
* OpenGL rendering
 +
* Account system for player statistics
 +
* Dual/Tri-head display support, like doom2.exe -left and -right commands
 +
* Bots
 +
* BIGFONT support
 +
* [http://www.teamhellspawn.com/voxels.htm Voxel sprites]
  
[[Long Term Plans]]
+
== See also ==
 +
* [[Next release]]

Latest revision as of 21:49, 12 July 2019

This section is a roadmap for planned and wanted features for Odamex. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide. Patches are welcome to improve the Odamex project!

Completed

  • Console paste
  • WAD Switching
  • WAD Downloading
  • Linux/OSX/BSD/Win32/SPARC compatibility
  • Capture The Flag game mode
  • Network compression
  • cvar overrides and server tags
  • GPL compatibility
  • Boom playable (some missing features)
  • Spectator support
  • Vanilla demo playback
  • Smooth prediction
  • Demo recording
  • Crash Reporting (Windows only)

Confirmed Future Improvements

  • Voodoo doll support
  • Complete Boom support
  • Support for different fonts (console and in-game)
  • Demo retro compatibility with older versions / future versions
  • Survival game mode
  • Last Man Standing and Team LMS
  • PNG Support
  • UDMF Support

Proposed

  • IPv6 support
  • In-game launcher
  • Both TCP(no-nagle) and UDP options
  • Console select/copy, buffer scroll up/down
  • accelerated software rendering
  • Multilingual Support
  • OpenGL rendering
  • Account system for player statistics
  • Dual/Tri-head display support, like doom2.exe -left and -right commands
  • Bots
  • BIGFONT support
  • Voxel sprites

See also