Development roadmap
From OdaWiki
This section is a roadmap for planned and wanted features for Odamex. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide. Patches are welcome to improve the Odamex project!
Completed
- Console paste
- WAD Switching
- WAD Downloading
- Linux/OSX/BSD/Win32/SPARC compatibility
- Capture The Flag game mode
- Network compression
- cvar overrides and server tags
- GPL compatibility
- Boom playable (some missing features)
- Spectator support
- Vanilla demo playback
- Smooth prediction
- Demo recording
- Crash Reporting (Windows only)
Confirmed Future Improvements
- Voodoo doll support
- Complete Boom support
- Support for different fonts (console and in-game)
- Demo retro compatibility with older versions / future versions
- Survival game mode
- Last Man Standing and Team LMS
- PNG Support
- UDMF Support
Proposed
- IPv6 support
- In-game launcher
- Both TCP(no-nagle) and UDP options
- Console select/copy, buffer scroll up/down
- accelerated software rendering
- Multilingual Support
- OpenGL rendering
- Account system for player statistics
- Dual/Tri-head display support, like doom2.exe -left and -right commands
- Bots
- BIGFONT support
- Voxel sprites