Difference between revisions of "Category:Client commands"

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These are commands that can be entered at the client console.  You can access the console by hitting the ` (tilde) key.
 
These are commands that can be entered at the client console.  You can access the console by hitting the ` (tilde) key.
  
This is an output of every command that is still in the source.  Some of these have been disabled, but they should be tested reguradless.  When you document a command, remove it from the list.
+
This is an output of every command that is still in the source.  Some of these have been disabled, but they should be tested regardless.  When you document a command, remove it from the list.
  
BEGIN_COMMAND (flagtoss)
+
*BEGIN_COMMAND (flagtoss)
BEGIN_COMMAND (ctf)
+
*BEGIN_COMMAND (ctf)
BEGIN_COMMAND (playerteam)
+
*BEGIN_COMMAND (playerteam)
BEGIN_COMMAND (undoublebind)
+
*BEGIN_COMMAND (undoublebind)
BEGIN_COMMAND (doublebind)
+
*BEGIN_COMMAND (doublebind)
BEGIN_COMMAND (binddefaults)
+
*BEGIN_COMMAND (binddefaults)
BEGIN_COMMAND (notarget)
+
*BEGIN_COMMAND (notarget)
BEGIN_COMMAND (fly)
+
*BEGIN_COMMAND (chase)  
BEGIN_COMMAND (chase)  
+
*BEGIN_COMMAND (dumpheap)
BEGIN_COMMAND (dumpheap)
+
*BEGIN_COMMAND (logfile)
BEGIN_COMMAND (logfile)
+
*BEGIN_COMMAND (puke)
BEGIN_COMMAND (puke)
+
*BEGIN_COMMAND (dir)
BEGIN_COMMAND (dir)
+
*BEGIN_COMMAND (history)
BEGIN_COMMAND (spectate)
+
*BEGIN_COMMAND (echo)
BEGIN_COMMAND (history)
+
*BEGIN_COMMAND (impulse)
BEGIN_COMMAND (echo)
+
*BEGIN_COMMAND (messagemode2)
BEGIN_COMMAND (impulse)
+
*BEGIN_COMMAND (menu_endgame)
BEGIN_COMMAND (pause)
+
*BEGIN_COMMAND (menu_options)
BEGIN_COMMAND (netstat)
+
*BEGIN_COMMAND (menu_player)
BEGIN_COMMAND (messagemode2)
+
*BEGIN_COMMAND (menu_keys)
BEGIN_COMMAND (menu_main)
+
*BEGIN_COMMAND (menu_display)
BEGIN_COMMAND (menu_endgame)
+
*BEGIN_COMMAND (menu_video)
BEGIN_COMMAND (menu_quit)
+
*BEGIN_COMMAND (soundlist)
BEGIN_COMMAND (menu_options)
+
*BEGIN_COMMAND (soundlinks)
BEGIN_COMMAND (menu_player)
+
*BEGIN_COMMAND (testblend)
BEGIN_COMMAND (bumpgamma)
+
*BEGIN_COMMAND (setcolor)
BEGIN_COMMAND (menu_keys)
+
BEGIN_COMMAND (menu_display)
+
BEGIN_COMMAND (menu_video)
+
BEGIN_COMMAND (soundlist)
+
BEGIN_COMMAND (soundlinks)
+
BEGIN_COMMAND (testblend)
+
BEGIN_COMMAND (testcolor)
+
BEGIN_COMMAND (setcolor)
+

Latest revision as of 19:25, 26 May 2008

These are commands that can be entered at the client console. You can access the console by hitting the ` (tilde) key.

This is an output of every command that is still in the source. Some of these have been disabled, but they should be tested regardless. When you document a command, remove it from the list.

  • BEGIN_COMMAND (flagtoss)
  • BEGIN_COMMAND (ctf)
  • BEGIN_COMMAND (playerteam)
  • BEGIN_COMMAND (undoublebind)
  • BEGIN_COMMAND (doublebind)
  • BEGIN_COMMAND (binddefaults)
  • BEGIN_COMMAND (notarget)
  • BEGIN_COMMAND (chase)
  • BEGIN_COMMAND (dumpheap)
  • BEGIN_COMMAND (logfile)
  • BEGIN_COMMAND (puke)
  • BEGIN_COMMAND (dir)
  • BEGIN_COMMAND (history)
  • BEGIN_COMMAND (echo)
  • BEGIN_COMMAND (impulse)
  • BEGIN_COMMAND (messagemode2)
  • BEGIN_COMMAND (menu_endgame)
  • BEGIN_COMMAND (menu_options)
  • BEGIN_COMMAND (menu_player)
  • BEGIN_COMMAND (menu_keys)
  • BEGIN_COMMAND (menu_display)
  • BEGIN_COMMAND (menu_video)
  • BEGIN_COMMAND (soundlist)
  • BEGIN_COMMAND (soundlinks)
  • BEGIN_COMMAND (testblend)
  • BEGIN_COMMAND (setcolor)