Difference between revisions of "Development roadmap"

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(This page is very out of date. Hoping to make it more close to the current standing)
 
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This section is a roadmap of Odamex, things that should be in at different times. '''These are by no means accurate and are subject to change at any time'''.
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This section is a roadmap for planned and wanted features for Odamex. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide. Patches are welcome to improve the Odamex project!
  
In order of
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=== Completed ===
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* Console paste
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* WAD Switching
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* WAD Downloading
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* Linux/OSX/BSD/Win32/SPARC compatibility
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* Capture The Flag game mode
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* Network compression
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* cvar overrides and server tags
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* GPL compatibility
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* Boom playable (some missing features)
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* Spectator support
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* Vanilla demo playback
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* Smooth prediction
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* Demo recording
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* Crash Reporting (Windows only)
  
[[Release Canadate 1 Plans]]
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=== Confirmed Future Improvements ===
[[Odamex 1.0 Plans]]
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* Voodoo doll support
[[Long Term Plans]]
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* Complete Boom support
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* Support for different fonts (console and in-game)
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* Demo retro compatibility with older versions / future versions
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* Survival game mode
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* Last Man Standing and Team LMS
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* PNG Support
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* UDMF Support
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=== Proposed ===
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* IPv6 support
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* In-game launcher
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* Both TCP(no-nagle) and UDP options
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* Console select/copy, buffer scroll up/down
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* [[accelerated software rendering]]
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* [[Multilingual Support]]
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* OpenGL rendering
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* Account system for player statistics
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* Dual/Tri-head display support, like doom2.exe -left and -right commands
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* Bots
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* BIGFONT support
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* [http://www.teamhellspawn.com/voxels.htm Voxel sprites]
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== See also ==
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* [[Next release]]

Latest revision as of 21:49, 12 July 2019

This section is a roadmap for planned and wanted features for Odamex. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide. Patches are welcome to improve the Odamex project!

Completed

  • Console paste
  • WAD Switching
  • WAD Downloading
  • Linux/OSX/BSD/Win32/SPARC compatibility
  • Capture The Flag game mode
  • Network compression
  • cvar overrides and server tags
  • GPL compatibility
  • Boom playable (some missing features)
  • Spectator support
  • Vanilla demo playback
  • Smooth prediction
  • Demo recording
  • Crash Reporting (Windows only)

Confirmed Future Improvements

  • Voodoo doll support
  • Complete Boom support
  • Support for different fonts (console and in-game)
  • Demo retro compatibility with older versions / future versions
  • Survival game mode
  • Last Man Standing and Team LMS
  • PNG Support
  • UDMF Support

Proposed

  • IPv6 support
  • In-game launcher
  • Both TCP(no-nagle) and UDP options
  • Console select/copy, buffer scroll up/down
  • accelerated software rendering
  • Multilingual Support
  • OpenGL rendering
  • Account system for player statistics
  • Dual/Tri-head display support, like doom2.exe -left and -right commands
  • Bots
  • BIGFONT support
  • Voxel sprites

See also