How to build from source
Odamex is open source. This means that it is possible to obtain and compile Odamex from source if you so desire. The Odamex team wishes to make this process as painless as possible, therefore detailed instructions for how to build Odamex are provided in this section.
Getting the source
There are two ways to obtain the source to Odamex:
- Download the latest stable version from the official Odamex website
- Get the absolute latest modifications through anonymous Subversion access
Getting required files
When you download Odamex, it's almost ready to go, right out of the box. However, you need something to compile it with. In addition, Odamex relies on extra libraries in order to function.
You have all the pieces of the puzzle...now it's time to build.
Depending on what operating system and hardware you are running, you have many options of compilers. Some of the more popular choices are below:
Code::Blocks IDE and MinGW
This is the prefered method of compiling Odamex on Windows. Code::Blocks project and workspace files are included in the Subversion.
- Compiling using Code::Blocks on Windows and Linux
MinGW and MSYS
This method of compiling utilizes the command line to compile Odamex. This is useful if you prefer not to use an IDE.
- Compiling using MSYS on Windows
Microsoft Visual Studio
Odamex currently supports compiling under Microsoft Visual C++ 6.0, and a Visual C++ 6.0 project file is included in Subversion. Support for later versions of Visual Studio is unconfirmed.
- Compiling using Microsoft Visual Studio on Windows
Cygwin and GCC
Support for native Cygwin binaries is not supported at this time, though is both feasable and desirable in the future. You can, however, compile Odamex without Cygwin support under Cygwin, with minor adjustments, though this is not considered "Cygwin GCC".
This is the prefered method of compiling Odamex in Linux. Makefiles are included in the Subversion.
This is the prefered method of compiling Odamex in FreeBSD. Makefiles are included in Subversion, and should work with the FreeBSD version of GNU Make (gmake) and GCC.
- Compiling using GCC on GNU/Linux, FreeBSD and Cygwin
- Compiling using Xcode on Mac
Compiling the Launcher
So you want to mess around with the Launcher? Here's how to do it.
- Compiling the Launcher using Code::Blocks on Windows
This will show you how to build the latest odamex.wad file
- Building odamex.wad using DeuTex on multiple platforms
Note: odamex.wad gets built automatically when using the Makefile